Nazeingen (/neɪz/ /ingen/ [Translation Unavailable]) is a subtropical Large City located in the Westcland Community of the Tetbur Commune.
The name Nazeingen is derived from the Sylvin language, as Nazeingen was founded by Barnan Dy, who was culturaly Sylvin.
Climate
Nazeingen has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a cool 12°C (53°F). Nazeingen receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Nazeingen covers an area of nearly 279 km2 (111 mi2), and an average elevation of 2078 m (6817 ft) above sea level.
Overview
Nazeingen was founded durring the early 17th century in early winter of the year 1610, by Barnan Dy. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Barnan Dy.
Nazeingen was built using the conventions of Sylvin durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Nazeingen is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Nazeingen is buildings are arranged arround a single narrow cobblestone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Nazeingen, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Something in your gut tells you that you may be unwelcome in Nazeingen. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.
Civic Infrastructure
Nazeingen possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Nazeingen has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Nazeingen has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nazeingen. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nazeingen's parks.
Nazeingen has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nazeingen.
Nazeingen has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Nazeingen has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Nazeingen has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Nazeingen has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Nazeingen has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Nazeingen has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Nazeingen has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nazeingen's public wards, blessings, and other arcane systems.
Nazeingen has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Nazeingen possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Nazeingen's grid is powered by a god's will and kindness.
Nazeingen's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Nazeingen has a first rate hospital which caters to anyone in need of long term medical care.
Nazeingen has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Nazeingen has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nazeingen's natural decorations nor waterways.
Nazeingen has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Nazeingen has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Nazeingen has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Nazeingen is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Nazeingen's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.
In Nazeingen there are no smells.
The Howler near Nazeingen are known to be a mutant strain of the creature.
Nazeingen's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Conjuration energies of tier 3 via recitation of scripture.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 128
Farmers: 194
Farm Laborer: 366
Hunters: 212
Milk Maids: 165
Ranchers: 84
Ranch Hands: 203
Shepherds: 165
Farmland: 266020 m2
Cattle and Similar Creatures: 16502
Poultry: 198030
Swine: 13202
Sheep: 660
Goats: 132
Horses, Mounts, and Beasts of Burden: 6601
Craftsmen
Arms and Toolmakers: 126
Blacksmiths: 153
Bookbinders: 84
Buckle-makers: 84
Cabinetmakers: 137
Candlemakers: 220
Carpenters: 209
Clothmakers: 183
Coach and Harness Makers: 70
Coopers: 169
Copper, Brass, Tin, Zinc, and Lead Workers: 96
Copyists: 63
Cutlers: 53
Fabricworkers: 143
Farrier: 356
Furriers: 43
Glassworkers: 227
Gunsmiths: 138
Harness-Makers: 65
Hatters: 133
Hosiery Workers: 48
Jewelers: 74
Leatherwrights: 173
Locksmiths: 66
Matchstick makers: 103
Musical Instrument Makers: 97
Painters, Structures and Fixtures: 82
Paper Workers: 98
Plasterers: 90
Pursemakers: 113
Roofers: 74
Ropemakers: 64
Rugmakers: 63
Saddlers: 126
Scabbardmakers: 145
Scalemakers: 69
Scientific, Surgical, and Optical Instrument Makers: 42
Sculptors, Structures and Fixtures: 64
Shoemakers: 62
Soap and Tallow Workers: 185
Tailors: 356
Tanners: 84
Upholsterers: 90
Watchmakers: 84
Weavers: 200
Whitesmiths: 55
Merchants
Adventuring Goods Retellers: 45
Arcana Sellers: 45
Beer-Sellers: 89
Booksellers: 106
Butchers: 178
Chandlers: 153
Chicken Butchers: 185
Entrepreneurs: 68
Fine Clothiers: 161
Fishmongers: 161
Florists: 40
Potion Sellers: 111
Resellers: 300
Spice Merchants: 92
Wine-sellers: 143
Wheelwright: 106
Woodsellers: 66
Service workers
Bakers: 388
Barbers: 377
Coachmen: 92
Cooks: 314
Doctors: 136
Gamekeepers: 103
Grooms: 59
Hairdressers: 212
Healers: 180
Housekeepers: 194
Housemaids: 330
House Stewards: 183
Inns: 64
Laundry maids: 126
Maidservants: 227
Nursery Maids: 126
Pastrycooks: 212
Restaurateur: 314
Tavern Keepers: 275
Specialized Laborer
Ashworkers: 92
Bleachers: 58
Chemical Workers: 38
Coal Heavers: 137
In-Town Couriers: 146
Long Haul Couriers: 146
Dockyard Workers: 124
Gas Workers: 32
Hay Merchants: 56
Leech Collectors: 185
Millers: 157
Miners: 165
Oilmen and Polishers: 106
Postmen: 161
Pure Finder: 80
Skinners: 227
Sugar Refiners: 38
Tosher: 98
Warehousemen: 227
Watercarriers: 151
Watermen, Bargemen, etc.: 178
Skilled Laborers
Accountants: 86
Alchemist: 103
Clerk: 134
Dentists: 66
Educators: 185
Engineers: 94
Gardeners: 67
Mages: 50
Plumbers: 70
Pharmacist: 76
Professors: 28
Scientists: 48
Wizards: 29
Civil Servants
Adventurers: 61
Bankers: 93
Civil Clerks: 165
Civic Iudex: 72
Consultants: 43
Exorcist: 143
Fixers: 76
Kami Clerk: 141
Landlords: 133
Lawyers: 82
Legend Keepers: 110
Militia Officers: 733
Monks, Monastic: 206
Monks, Civic: 188
Historian, Oral: 146
Historian, Textual: 78
Policemen, Sheriffs, etc.: 165
Priests: 244
Rangers: 90
Rat Catchers: 100
Scholars: 104
Spiritualist: 113
Slayers: 36
Storytellers: 249
Military Officers: 227
Cottage Industries
Brewers: 194
Comfort Services: 275
Enchanters: 76
Herbalists: 75
Jaminators: 244
Needleworkers: 220
Potters: 110
Preserve Makers: 206
Quilters: 98
Seamsters: 366
Spinners: 188
Tinker: 75
Weaver: 173
Artists
Actors: 70
Architects: 25
Bards: 103
Costumers: 40
Dancers: 80
Drafters: 42
Engravers: 53
Fine Furniture Carpenters: 31
Glaziers: 68
Inlayers: 63
Musicians: 194
Painters, Art: 34
Playwrights: 66
Sculptors, Art: 58
Wood Carvers: 253
Writers: 244
Produce Industries
Butter Churners: 244
Canners: 200
Cheesmakers: 227
Ice Merchants: 29
Millers: 134
Picklers: 115
Smokers: 81
Stockmakers: 78
Tobacconists: 103
Tallowmakers: 150
25330 of Nazeingen's population work within a Foundational Occupation.
1389 work in Agriculture
5459 work as Craftsmen
2049 work as Merchants
3912 work as Service Workers
2602 work as General Laborers
1036 work as Skilled Laborers
3798 work as Civil Servants
2300 work in Cottage Industries
1424 work as Artists
1361 work in Produce Industries
39360 of Nazeingen's population do not work in a formal occupation, but do contribute to the local economy. 1320 (2%) are noncontributers.
Points of Interest
While private tutelage of worthy apprentices can be had even in most remote villages, Nazeingen is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.
Nazeingen is known for its odd use of round-a-bouts, small ring roads used in place of intersections.
POI
History
The the a mummified relic of Chronomancy, an a mummified relic imbued with potent amounts of Chronomancy energies was created near Nazeingen by in time immemorial, reportedly some time during the late 2nd century.